// LOT.DCY-2026 / BATCH 001 - PHASE I - BRIEFING
The party game that infiltrates your parties.
Agents
3 - 12
Duration
1H - 4H
Age
15+
Cards
54
01 - THE BRIEFING
WELCOME, AGENT.
CLASSIFIED DOCUMENT
// FILE #DCY-2026
SUBJECT : OPERATIONAL BRIEFING
SUBJECT : OPERATIONAL BRIEFING
Your cover is in place. Your mission, delivered.
From this moment on, the party is an operation.
Every Agent at this table carries a Signal: a behavioural routine to maintain without fail.
Every Agent has a Mission: a discreet objective to complete before the final Debrief.
Nobody knows who is doing what. Everyone is watching everyone.
The party looks normal. It is not.
CONFIDENTIAL
Decoy is a social party game played in "ambient" mode across the length of an entire party (1 to 4 hours), for 3 to 12 Agents.
No turns, no board, no interruptions: Decoy overlays on top of what you're already doing - drinks, dinner, conversation…
No turns, no board, no interruptions: Decoy overlays on top of what you're already doing - drinks, dinner, conversation…
02 - FIELD DEMONSTRATION
ONE PARTY. FRIENDS.
ONE PARTY. FRIENDS.
ZERO TRUST.
03 - TECHNICAL DOSSIER
ONE RULE: ALL MOVES ARE PERMITTED.
//01 - AGENTS
3 - 12
Operational agents
More agents means more paranoia. Combine decks to play with 24 or beyond.
//02 - DURATION
1H - 4H
Ongoing operation
No turns. No interruptions. The party runs its course while the operation runs inside it.
//03 - BRIEFING
3 MIN
Briefing time
Just a few minutes to explain the rules.
Hours of fun and chaos to follow.
//04 - MISSIONS
∞
Infinitely replayable
Every operation is unique. Same Agents, new covers, unpredictable outcomes.